Calles del verdadero crimen de Los Ángeles - (LS) (Gamecube)
Calles del verdadero crimen de Los Ángeles - (LS) (Gamecube) está agotado y se enviará tan pronto como vuelva a estar disponible.
No se ha podido cargar la disponibilidad de recogida
Naming and Condition Key
Naming and Condition Key
NEW: Sealed Product. Still in Shrink-wrap.
CIB: Normal Condition. Has some packaging or manuals and is generally complete
LS: Loose item only, no box or case.
Missing: Missing Manual or other inserts, but includes game and box
Flaw: Cosmetic wear, but tested, working, and covered by our 90 day working guarantee
Miss/Flaw: Flawed Box without Manual
P/O Book: A strategy guide or book with some amount of wear consistent with use. May or may not include posters or bonuses
For TCG:
Near Mint (NM): Minimal wear from shuffling, play, or handling and can have a nearly unmarked surface, crisp corners, and unblemished edges outside of a few slight flaws. A Near Mint card may have slight edge wear or a couple minor scratches, but overall look nearly unplayed with no major defects.
Lightly Played (LP): Cards in Lightly Played condition may have minor edge wear, scuffs, or scratches. There are no significant imperfections or issues with the structural integrity of the card. Noticeable imperfections are okay, but none should be too severe or at too high a volume.
Moderately Played (MP): Cards in Moderately Played condition can have edge wear, surface wear, scratching or scuffing, bends with creases, or a combination of moderate examples of these imperfections. Do not impact the structural integrity of the card.
Heavily Played (HP): Cards in Heavily Played condition show a major amount of wear. Creasing, whitening and other faults. Heavily Played cards can also have defects or severe imperfections that do not impact the integrity of the card.
Damaged (DM): Damaged cards show wear or imperfections beyond the standards for other conditions. Major border wear, scratching or scuffing, as well as bends, tears, splitting, foreign substances such as food or liquid, or other damage that impacts the integrity of the card. t here
True Crime: Streets of LA casts you as Nick Kang, a cop for the Los Angeles Police Department. Due to your extreme methods of policing and your ability to cause massive amounts of property damaged, you are suspended, only to be recruited by the EOD (Elite Operations Division), where your reckless attitude is a plus.*240 square miles of Los Angeles has been accurately rendered for you to cause havoc in. As a cop, you must behave when doing your duty. The game has a good cop/bad cop system, that gives you points based on what you do. Beat up an innocent pedestrian or run over a criminal that's surrendered and your rating will go down. Eventually, you can lose stats you've built up. Arrest a surrendering criminal or frisk an innocent that's acting suspicious, and your rating will go up, enabling you to upgrade certain aspects.*There are two main modes of getting around; on foot or in car. You can hijack (or, in police terms, commedate) various cars. Sports cars, sedans, etc. are yours for the taking. Each has various handling and stats. Since you're a well trained cop, you're capable of firing your weapon while driving. In an open top vehicle, you can aim anywhere. The other method is walking. While walking, you may encounter the odd street crime or suspicious looking pedestrian, which will let you get good or bad points, depending.*True Crime features a branching storyline with three different endings, depending on how good or bad you are. In missions where you're required to do something, failing does not mean repeating the mission. If you fail to tail someone to a hideout, you'll have a harder time finding that hideout in a later mission, whereas if you capture someone, your next mission will be easier.*Aside from gunplay, you're well trained in martial arts. You can pull off various punch and kicks, as well as combos. You can also grapple and possibly throw someone, ala a wrestling move.
